Anvil is an game engine created by Ubisoft.
Our mandate, with Pierre-Olivier Nantel, was to create a prestigious logo animation reflecting the power and the finest of the engine.
This engine are use to create AAA game like Assassin's Creed and Rainbow Six.
Tasks and responsibilities :
- Co-direction (with Pierre-Olivier Nantel)
- Concept
- 3D Animation
- Lighting
- 3D Renders
- Compositing
Creative Director : Jessy Veilleux
Production Manager : Jean-Paul Mageren
Lead Programmer, Anvil Pipeline : Nathalie Dubois